Brawling
Brawling is the skill of fighting within arm's reach, the oldest and most instinctive of the combat disciplines. It governs unarmed striking, grappling, throws, and holds; fighting with knives, blades, clubs, and improvised weapons; the handling of purpose-built melee arms; and ranged weapons pressed into close work, whether a bayonet fixed to a rifle or a stock driven into an opponent's face. A capable brawler reads an opponent's stance and weight, controls the distance between them, and turns the press of a melee to advantage: knowing when to close, when to break away, and how to fight in the cramped corridors, airlocks, and boarding actions where a long gun is more liability than asset. A brawler can be stripped of every weapon and still be dangerous, since the unarmed core of the discipline needs nothing but the body itself, which is why even the most heavily armed mercenary is expected to hold their own once a fight collapses to grappling range.